#ifndef __UTILS_H_
#define __UTILS_H_

#include <d3d9.h>
#include <math.h>

LPDIRECT3DSURFACE9 CreateSurfaceFromFile(LPDIRECT3DDEVICE9 d3ddv, LPWSTR FilePath);
double GetAngle(D3DXVECTOR2 a, D3DXVECTOR2 b);
int Next(int Current, int Start, int End);
int Previous(int Current, int Start, int End);

#endif